WINF × FSCH Beer Pong Tournament
Registration Live Bracket Referee Organisers
DE EN

Game rules

2 vs 2, single elimination. Every table has a referee who starts the match and records the winner in the app.

1. Setup

  • Each team has 10 cups in a pyramid (4-3-2-1) at its end of the table.
  • Drinks are provided by the organisers. You choose beer, spritzer or non-alcoholic when registering and can switch at any time on match day – just tell the referee.
  • Rock, paper, scissors decides who starts.

2. Throwing

  • Each round, both players throw once – two throws per team.
  • Throw from behind your table edge. If the table moves during a throw, it doesn't count. There is no elbow rule.
  • A ball that lands in a cup is taken out straight away. Hit cups are emptied and removed once both throws of the team are done.
  • Double hit: if both throws hit, you get a bonus throw – anyone may take it.
  • Same cup: if both balls land in the same cup, that cup and two more of the throwing team's choice are removed.
  • Trick shot: if the ball touches anything else first (table, wall, person) and then lands in a cup, one extra cup must be emptied.
  • A knocked-over cup counts as hit, no matter who knocked it.

3. Defending

  • Defend only behind your own table edge, and only after the ball has touched something (table, cup rim). Once the ball is in a cup, it's in.
  • No blowing, fanning or fingering the ball out.
  • If someone reaches past their table edge and touches the ball, the throwing team chooses one cup that counts as hit.

4. Re-racking

  • Each team may have the opponent's cups re-racked twice per game, at the start of its own round.
  • The new formation can't be longer than the starting pyramid; no four cups in a row.
  • Cups are pushed back together before every throw.

5. Last cup and overtime

  • When the last cup is hit, the losing team gets a rebuttal: both throw once more and get the ball back for every hit.
  • If they clear all of the opponent's remaining cups this way, it goes to overtime: three cups each in a triangle, no re-racking; the team that was ahead starts. At most one overtime per team per game.

6. Time and calls

  • Your table is shown on the website and the projector. If you're not at the table 5 minutes after the call, you lose by walkover.
  • A game lasts at most 20 minutes. After that, the team that has hit more of the opponent's cups wins; if tied, the next hit decides.
  • Both registered players must play; no substitutions during the tournament.

7. Referees, fair play and spectators

  • The referee starts the game in the app and records the winner. Their calls stand; the organisers settle disputes finally.
  • Cheering is encouraged – but keep your distance from the table and the thrower. Distracting players can cost your team penalty cups.
  • Look after yourselves and each other. The terms of participation apply.
WINF × FSCH student councils · Official cup
Game rules Legal notice privacy policy terms of participation